Star Fox Command
Craving a real Star Fox fix after the travesty that was Star Fox Adventures, I was looking forward to Command before it came out. Then I learned about the weird tactical scenario planning that you do in campaign missions - a bit unusual. Still, I thought it would be worth looking into for some good space-shooting action. Then recently I played some wireless multiplayer with some friends, and the touch-controls are just awful. Who thought it was a good idea to use the same input method for aiming and for maneuvering gestures? Trying to boost makes me pitch up. Fantastic.
I still haven't seen much of the single-player, but now that I've sampled the control scheme, I think I'll pass on this one.
Progress: Gave Up -- Played a few rounds of multiplayer