Zone of the Enders
Sometimes, the game can be fairly fast-paced, with stages of engaging space robots in mortal combat flowing one after the other. But all too often, levels are interrupted by vague missions that require backtracking to search for a specific, but ambiguous item. And though it seemed like the cutscenes and dialog were letting up for a while, as the game reached its final phases they came back in full force.
There are a slew of secondary weapons, that could, in theory, spice up the otherwise repetitive gameplay. But the majority of them are completely useless. A lot of them don't even have a good chance of hitting the enemy, let alone doing more damage than a primary attack.
The ending? So bad, it's funny.
In total ZOE was about 4 or 5 hours long. Being introduced to the game was exciting, and the later boss battles were challenging and pretty cool - other than that, it's just bad. Worth the $10 I bought it for, but probably not much more.
Progress: Complete