Shadow of the Colossus
My gripes about the game's difficulty? No more. Later colossi have proven to be formidable opponents - some in terms of figuring out how to hit them, some in terms of actually doing so, and some in both.
The game has two 'meters' - both of which regenerate over time - one being the health bar (not that important), and the other being your everything-else-ometer (very important). This circular indicator shrinks as you hold on to or climb a difficult to hold surface, like the back of a writhing giant. It also depletes when underwater as your breath, or even when drawing your bowstring back for a prolonged period. The meter expands with every colossus you defeat, and though you won't die when it empties, you will let go, or surface from underwater, etc. So managing this meter is the most important part of a colossus fight, because once you run out, you're going to have to get all the way back to where you were again.
There isn't a lot to the game other than finding and killing bosses, but what's in there is really well polished. For instance, the horse can steer itself: when navigating narrow passes or rocky terrain, if I just let go of the steering stick, the horse will find its own route. Sometimes it turns around and I get pissed off, but it's cool how much it emulates an actual horse.
The real genius of the game is the amount of and variety in the bosses. Boss fights are the coolest part of most adventure games (usually numbering around six to nine), and what Team Ico has done is create 16 unique and very impressive boss fights. The game's primary means of conveying fun is through figuring out how the colossi work, so I wouldn't advise reading this spoiler if you intend to squeeze the ripe juice of entertainment from Colossus, but if you just want to read some badass war stories, these are some good ones.
Those are some of the most memorable, but each fight has really been a great thrill. Like I said, there isn't a lot to this game, but it's extremely good at what it does.
Progress: 11 Defeated