Overlord
I've always wanted to play a game about being completely evil. Not a game where you can unlock the evil guys, or choose "good" or "evil" paths; not a game where you're accidentally evil, or a game where you do evil things that are actually good; not a game where you're evil and lazy, or just emo. A game where you revel in evildoing. A game that not only allows evil, but rewards it. In Overlord, you start out evil, and your goal is to become more evil.
You control demon imps, ordering them to do your bidding - which makes the game resemble Pikmin in a startling number of ways, e.g. the imps picking up and carrying objects, or assaulting an obstacle or enemy. You even have different colors of imp, corresponding to unique talents, though these aren't in the demo. Just imagine that Captain Olimar is fucking evil, your spaceship is actually an evil tower, and the bug-monsters are short, fat people. Halflings were the enemy du jour in the demo, and though I had the option of slaughtering human bystanders, I didn't - on the advice of my imp advisor. Can you imagine this dilemma? If I kill them, I become more evil, but then I have less people to be evil to.
This game is just absolutely brilliant. I inadvertently helped out the villagers a number of times, usually by destroying their homes and/or crops (and sometimes they ended up dying anyway). As a result, they both love and fear me. My imps are selfless little balls of hate that are all but too happy to go when I give them a suicidal order. The writing and voice acting are hilarious, swimming in the game's sense of evilness. While the gameplay isn't especially new, the evil-styled packaging is just awesome. I'll definitely be picking this up when I have the time for it.
Progress: Finished demo