Speaking of finding out more about Knights in the Nightmare - this gameplay video shows perhaps too much of the game, or more precisely, how utterly terrifying it apparently becomes. Look at all the dodging, item collecting, attack making, timing, numbers, explosions, what the fuck?

It appears to demand more expertise in schmup-style reactivity than in RPG number-crunching, which is definitely not how I'd prefer it to lean. Ehhhhh I've lost interest.

Progress: Gave Up