Tales of Monkey Island: Launch of the Screaming Narwhal
I still hadn't taken advantage of the free Tales of Monkey Island episode I downloaded on Talk Like a Pirate Day, so I sat down with it today, and figured it would be a fun way to spend an hour or two. It turned out to eat up my whole evening. For the most part, I was really pleased with it; more so than the other free Telltale episodes I've tried so far (Sam & Max, Wallace and Gromit).
The last few puzzles really pissed me off, serving as extreme reminders of what can go wrong in a point-and-click adventure game: namely, obtuse and arbitrary puzzle solutions, and forced sequences (e.g. point C was accessible, but unsolvable, until I'd solved points A and B). Until that point, though, Screaming Narwhal had more reminded me of what can go right in an adventure game: mind-testing logic puzzles, narrative mysteries, and strong writing.
I'm still not planning on getting the rest of the series - at least, not at this point. First I'll have to see if I get emotionally intellectually invested in the characters from the catching up I'll be doing with their previous adventures.
Progress: Complete