Shamefully, I had never played the original Monkey Island until today. That is, today I played the Special Edition, which is the same but better-looking and -sounding.

It was a bit shorter than I expected - not that just-under-six-hours is too short for an adventure game, but Monkey Island is split into four "parts," and the first occupies about 75% of the game's length. So the ending was a bit sudden; but the game was a joy to play all throughout.

As in Screaming Narwhal, there were a few times I ran into frustratingly obfuscated riddles; but Monkey Island SE's in-game hint system proved itself wonderfully. In all but the most indecipherable circumstances, I was able to get the gist of what the game wanted from me, without having it lead me by the hand. Other than that, my only real complaints regard a few screens with hard- or impossible-to-see hotspots (but again, the hint system is able to cover this).

The good news is that I finally have a merit badge for this crucial piece of gaming canon. The bad news is, now I've been spoiled by the Special Edition's rich graphics and voice work. A remake of Monkey Island 2 can't come soon enough.

Progress: Complete

Rating: Good