A month later and I've finally come back for another sit-down with FFXII. There are a lot of things I can say about it - nonsensical plot development, retarded gambit insufficiencies, full party combat feels like an RTS - but in general I still give a solid "meh" to the whole experience. Taken in parts, I'd say the bad outweighs the good (especially since I've spent most of the game so far in underground tunnels), but the gameplay is low-key enough that I find myself just coasting along with nary a care.

In short sessions, anyway. I can only get a couple hours in before it starts to feel like a real drag. I'm sure I'll finish the game sometime in the next year or so.

Progress: Barheim Passage

Rating: Meh