Saints Row: The Third
When the game told me I could re-do the final mission and take the "other" choice (in an obvious binary decision) for an alternate ending, I didn't anticipate how different it would actually be. Rather than saving my friends and going on to do a parody mission on a TV-set Mars, I snapped a gang leader's neck, and proceeded to fight back against a citywide invasion of sci-fi SWAT. While the Mars ending was more in line with SR3's outlandish zaniness, the Daedalus ending is a more natural conclusion to the "story," and still manages to be awesomely over the top. Plus, I unlocked some cool new equipment out of it (black VTOL!).
I've spent more than a few hours recently filling in the rest of my progress in Steelport -- finding hidden items, doing assassination missions, stealing wanted vehicles. The latter still posed some challenge despite the fact that I've upgraded myself into invincibility, since I had to actually get the vehicles to buyers without them blowing up. At this point I've done everything the game has to offer aside from some of the achievement-like "Challenges" (such as accumulated wheelie distance, or taking N hostages), and while I'm pretty satisfied with what Saints Row has given me, I thirst for more.
I really hope that this time, Volition delivers some worthwhile DLC, although based on past experience I don't have a whole lot of confidence.
Progress: 100%