Playing A Game Crusader Kings II PC

Sure, strategy games get a lot of their flavor from complexity -- especially turn-based games, which tend toward throwing huge piles of mechanics at the player. This is exactly what I find appealing about Civilization V: the balance between technological progress, army strength, ally diplomacy, trade agreements, and everything else the game has going on. But everyone has their limit, and Crusader Kings II is way, way beyond mine. The in-game tutorial is really more of a PowerPoint presentation, clicking through pop-up information windows and tooltips, describing the seemingly endless amount of information that makes up - what appears to be - the game's "gameplay." I know I frequently claim that I don't have the patience to wait for a game to get good, but this time, I don't have the patience to learn what the hell the game is.

When a PC Gamer editor says, "I was still finding out about core mechanics I had completely overlooked at 200, 210, 220 hours in ..." -- yeah. No thanks.

Progress: Didn't even make it through the tutorial.