"Granted, the cinematic doesn't prove that playing as Dracula will actually be any fun, but how couldn't it be?"
c. June 6, 2012
Apparently, it could be made not fun by introducing hilariously stupid stealth sequences. I mean... really?
The lynchpin of the original was its God of War-styled combat, which some people apparently loved, even though I could never get into it. MercurySteam almost certainly would have been better-served by iterating on that, with legitimately new enemies and techniques etc., than by introducing half-baked mechanics like sneaking or Uncharted-ing. By all appearances, this sequel reeks of the same kind of harebrained scope-creep that made the middle Assassin's Creed installments so disorienting and awkward.