I consider myself a fairly understanding individual, ... at least as far as video games go. I can get why someone would be interested in a high-intensity micro-management game, or a super-casual time-waster, or an annualized professional sports adaptation, even though I don't personally have any interest in those games myself.

But every once in a while, I come along a game that just stumps me. A game which proves there are whole niches of developer and player interest that I don't understand at all. Most recently, Euro Truck Simulator 2 became one of those games.

Racing, I can get. General vehicular action, I actually enjoy (especially when property or pedestrians can be mowed down). Even open-world exploration is something I can really get behind. But Euro Truck Simulator 2 doesn't really tick any of those boxes. You can drive... relatively slowly. The world is mostly non-interactive (and non-destructible). The map is based on real life, and overall pretty plain. You can upgrade and customize ... a cargo truck. Backing the truck up is an awkward challenge, accurately simulating the act of really backing up a semi trailer.

I just, don't. I don't get it.

I have to thank my friend who gifted me this game, because otherwise I certainly never would have experienced it. And sometimes I need humbling reminders like this. There are things in this world that I really, truly do not understand.

Progress: Basically none.