Sucrossgle
Sudoku, Picross, Boggle. Those seem like the most direct ingredients of Lexica, where the crossword-like (but hint-less) playing field must be filled with pre-supplied letters to form words. It's a clever idea, but it isn't really maintaining my interest.
My problem with Lexica is that it doesn't have much lexicographic direction (like crossword hints), nor does it have logically-complete constraints (like Picross); just the meticulous examination of available letters. Ultimately the game plays more like a syllabic Sudoku than anything else, trying to complete short words or word fragments based on vowel and consonant combinations. This seems like it would work better with pen and paper - taking notes on combinatorial options - but regardless of that, it's pretty tedious.
And even the largest game board is only six by six letters, which keeps it feasible, but means that the potential payoff for completing a word stays pretty low. At least Picross 3D had some low-detail animated imagery for solved puzzles. Lexica has all the production value of an in-flight magazine.
It's a cool concept, and I enjoyed doing a few puzzles, but I can't imagine sticking around for all 288 of them.
Progress: Finished 18 Easy puzzles.