I don't know what I expected
Well-- actually, what I expected based on the campaign was a little joke game with some satirical nods to sandboxes like Skyrim and GTA 5. But that expectation faded once Bear Simulator's campaign updates indicated that the developer was trying to ... make a real game, I guess.
And the result is, aside from being fairly un-funny, just a poor game in general. Even disregarding its graphical infidelities (distracting pop-in and jagged terrain, for example), the game's mechanics and stats are poorly explained, and trying to do something as simple as bear-swipe a duck is bafflingly frustrating.
Bear Simulator could have settled for being a mild exploration-based game, at least, but the map's nooks and crannies tend to be unsatisfyingly empty. I felt like a chump after I scaled a hill and crossed a river using a makeshift log bridge, then found absolutely nothing on the other side.
I don't regret burning a few dollars on the campaign for my own amusement. But - based on the brief time I spent with it so far - I believe I would regret trying to extract more amusement from the finished product.
Progress: Killed by a bat.