Hopefully less angsty than Attack on Titan
There are already some big things I'm worried about from the Extinction gameplay presentation: like the balance of grinding through trash mobs versus "real" combat with ogres, and how important checkpoints will be if the ogres can kill you in one hit.
But it's also ticking some important boxes for me. The traversal mechanics are robust, and flitting around rooftops and giant ogres looks super fun (with more freshness than Assassin's Creed: Pyramids). And the ogre fights have a shade of Shadow of the Colossus to them (for which I have more optimism, re: usable controls, than I do for Colossus's upcoming remake).
On balance, Extinction looks like a pleasant surprise from the studio best known for ruining Batman: Arkham Knight on PC. Let's see how they fare with an original production.