Should've stayed buried
Burial at Sea - Episode 1 still suffers from an easily-reproducible, game-breaking bug -- one which happens to highlight the folly of infrequent autosaves. Granted, Irrational Games only really had three months to fix it before being effectively shut down. But it only feels more biting, four years later.
That aside, Burial at Sea's first episode remains a short, sloppy, and mediocre story, married to a very poor gameplay direction (restricting my ammo doesn't make the shitty stealth any better!). It would be outright bad if not for the ending, which isn't that satisfying by itself, but does add a little flavor to BioShock Infinite's conclusion.
Better than: BioShock 2: Minerva's Den Remastered ... though that's still a maybe.
Not as good as: BioShock Infinite
I'm still quite proud: of my "dog of a DLC" quip from my first playthrough.