Eerily reminiscent of Tingle's catchphrase
In the first few moments of Kalimba's co-op, one player has one totem piece, and the other player has another piece. They need to be moved in tandem, stacked in a particular order, and jumped with coordinated timing. Simple, cool, fun.
It isn't long, though, before the game gives two totem pieces to each player. And then - given that either player's pieces usually move at the same time - both players need to coordinate stacking all four totems in specific arrangements.
I feel like there must be some aspect of the controls I'm missing, because this four-part stacking just seems ridiculously difficult to me. Maybe I'll try the single-player mode and see if it's more instructive.
Barring that, Kalimba is hypothetically interesting, but the fun is blocked by how hard these basic stacking operations are.
Progress: Gave up in the second co-op level.