Seeing the light at the end of the infinite tunnel
While the last few levels of Infinifactory's first half had begun to feel tiresome, its second half comes out swinging, with new blocks and new environmental quirks. The puzzles built on these new mechanics feel fresh, and have really revitalized my interest in pushing forward.
The story is heating up a little bit, too, although it's still not exactly thrilling stuff. More compelling than TIS-100, but only about par with SpaceChem.
The end of the game - the real end, this time, I'm ... pretty sure - is practically within my reach, now.
Progress: Atropos Station