Hey look, it's a free-to-play picross game, yeah I'm up for th-- oh... this is exactly the same game as Nonogram - The Greatest Painter.

On the one hand, Nonogram: Master's Legacy presents a neat puzzle-delivery model. After an introductory Starter Pack, collections of puzzles can be purchased separately (a la carte!). Meanwhile, access to a puzzle editor - and puzzles built by the community, using said editor - remains free.

On the other hand: the free Starter Pack only has 15 puzzles, and the largest one is only 9x9; most are 5x5 or smaller. Hell, it starts with a few 2x2 puzzles! This is a pretty lacking introduction to picross for a new user. And for someone who's already played The Greatest Painter... well, as far as I can tell, the DLC for this game is just the same puzzles. Why would I buy them again?

Meanwhile, from browsing both games' update histories, the developer doesn't appear to have addressed the technical issues I ran into with large, meaty puzzles.

Master's Legacy is a cool idea for building Nonograms As A Service, but this execution of it is unconvincing. Engine technology aside, they simply need more puzzles - both in the free base game, and in additional DLC packs - to prove that they're capable of more than re-releasing the same game over again.