The Power of Typography Compels You
First off: great name. A+ there.
Second: The Textorcist has a really slick presentation, with crisp art and a pulse-pounding soundtrack. The quality of the game's English is - ironically - a bit lacking, and the dialog scenes feel a little extravagant and unnecessary, but they look and sound good enough to put up with.
The real "meat" of the game, though, is the combat -- a bullet-hell game crossed with a typing game. Think Sine Mora meets Epistory, or something like Time Crisis plus Typing of the Dead. It's certainly not a genre mash-up I've seen before, and the way that it feeds back into the game's theme (reading prayers to exorcise demons!) is very thematically satisfying.
The problem is... it's too hard. I just can't coordinate bullet-dodging and typing at the same time. Maybe I'm supposed to be better at the bullet-hell part, and more strategic about the typing part? All I know is that I get hit a lot, interrupting my typing; it feels to me like the two core mechanics work against each other too much.
Actually reminds me a lot of my time with The World Ends with You. There's just too much going on at once for me to keep up with.
I'm really impressed by The Textorcist's design, but didn't end up having much fun playing it.
Progress: Got to the gang/club leader, in the demo.