The now-archaic map navigation, the sometimes-confounding evidence solutions, the frustrating penalty/reload-savefile system, and the typos ... are no match for the intrigue, excitement, and charm of Phoenix Wright: Ace Attorney Trilogy's later cases.

The Trials and Tribulations cases come out swinging with backstory-establishing flashbacks, building up to a final case that ties everything together in a bombastic and incredibly satisfying conclusion. The hours flew by as I was unable to tear myself away from reading, and clicking, through Phoenix's most thrilling case yet.

But even the Ace Attorney gang's most dire moments are punctuated by a certain light-heartedness. Man, the localization staff sure did have fun with these games.

Though I've only just closed the final case, and already miss Phoenix and the Feys; replaying Wright's early years is definitely more "sweet" than "bitter." I'm so happy that I got the chance to reacquaint myself with these long-past characters and cases.

And at the same time, I eagerly look forward to more Ace Attorney on PC. Come on, Apollo! Everything is going to be fine!

Better than: Analogue: A Hate Story
Not as good as: ... you know what, nostalgia aside, I do look forward to the "real" puzzle gameplay in the Apollo Justice, Dual Destinies, and Spirit of Justice installments.
Come on, Capcom!: Just give me the chance to re-purchase more DS and 3DS games. I'm game if you are.

Rating: Awesome