The demo of Raji: An Ancient Epic shows off some sloppy story cutscenes, mediocre level design (far too easy to get lost), frustrating combat design (groups of enemies stunlock you to death), and a few abilities that just don't seem to control correctly.

So why am I interested in it? Because it's been ten years since Prince of Persia: The Forgotten Sands, and even that felt like a shadow of the 3D PoP games.

I wouldn't say that Raji "nails" the pillar-climbing, wall-running, and monster-slashing spirit of the 2000s-era Prince of Persias, ... but it could be close enough. Here's hoping they polish this game up some more before release.