Shantae and the predictable sequel
I only played Shantae and the Pirate's Curse for a few minutes; I didn't even get far enough to judge "how Metroidvania" it is. But I did see enough superficial, non-subtle similarities to Risky's Revenge - Director's Cut to tune me out pretty immediately.
Awkward hitboxes and clunky controls? Check. Jarring combination of high-definition UI and low-res pixel animations? Check.
Off-beat humor that's unfortunately not strong enough to carry the game? Check.
Shockingly obvious unpolished title screen? ... Hey, that's a new one.
I know I'm not giving Pirate's Curse many chances, and I actually appreciate the dialog humor, but come on -- spelling on the title screen should be a low bar to clear.
Progress: Beat up the ... Ammo Baron? This is a character?