Tonight we're gonna party like it's 2099
Here we are at last, the end of my Mass Effect Legendary Edition journey. And the Citadel DLC, even more than Mass Effect 3's actual ending, wraps that journey up with a very satisfying bow.
There are two major phases to the Citadel DLC - a hectic cat-and-mouse mission pitting Shepard against evil clone Shepard, and ... an apartment party - both with the same "true" objective: reuniting you with the Mass Effect trilogy's cast of lovable misfits.
The somewhat-absurd premise of this DLC's combat missions is kicked all the way over the top by your squad's flippant, "fuck it" attitude toward evil-Shep. (As I alluded to earlier, Javik and Wrex get some great commentary in here.) This content makes very clear that it isn't about saving the galaxy -- it's about bringing back old squad members and having some fun with them.
And then you get to invite all of Shepard's current and former squaddies to a big party. For real. This mission tasks you with talking to your friends, and listening to them banter back and forth, make fun of Vega, speculate about the nature of Joker and EDI's relationship, et cetera.
I missed my Mass Effect 2 allies throughout ME3's story, so I love that the Citadel party gave me a chance to "catch up with" them again. And, with all due respect to the Reaper star-child and the galactic cycle... the best send-off for Shepard was definitely celebrating the friends she made along the way.
Better than: Borderlands 2: Sir Hammerlock vs. the Son of Crawmerax (also a reunion tour), Mass Effect 3: Extended Cut (the "real" ending of the game), Mass Effect 3: Leviathan
Not as good as: Mass Effect 3: Omega
I just wish: I'd done the Citadel party before Mordin's sacrifice, so I could've invited him, too! RIP you loquacious son of a bitch.