Dismissable Content
While Saints Row: The Third Remastered was a pleasant reminder of Volition's madcap sandbox formula, replaying its DLCs was a more sobering trip back in time; the DLC standards of yester-decade were pretty insubstantial.
Genkibowl VII's new activities are fine, but there aren't many of them, and most aren't sufficiently distinct from the core game's side-missions. (Skyblazing, at least, feels pretty fresh.)
Gangstas in Space is a funny, but short, mini-story -- its sense of humor dulled by some frustrating die-and-retry checkpointing.
... and the same goes for The Trouble with Clones, whose humor feels like more of a reach. The Saints Flow super-power mission was neat ten years ago, but now just makes me want to replay Saints Row IV.
At full running lengths of 1-2 hours apiece, these content packs all feel insubstantial and easy to miss. At least they're no longer an additional charge, I guess.