Super Meat Boy Sunshine
I mean, yeah, Splasher's paint-twisted platforming feels pretty fresh: bouncing between walls and running along ceilings to get through dangerous, sawblade-filled laboratories is exciting! Fun, even! And at least at first, doesn't feel punishing.
But it's got the narrative hooks of a Splosion Man - that is, none - which made me suspect that its "appeal" would turn out to be raw, brutal challenge. And looking ahead a bit, I can see ... yeah. I don't have the patience for that many lasers.
Glad that I tried more of it, but I'm convinced enough that the rest of the game would be "not for me."
Progress: Finished level 4.