Can't Get Burned Again
Burn Me Twice is obviously inspired by Ace Attorney, its opening moments showing a judge, in a courtroom, who asks you to present evidence and witness testimony to prove a case.
But it throws this inspiration into a unique setup: witch trials! And ... you're the witch! but you're also an agent of the inquisition!? So your crime scene investigations get to use magic, and the game's narrative liberally blends the occult into mundane incidents like murder.
In that sense, Burn Me Twice is much more of its own game than a mere clone like Regeria Hope.
Unfortunately, it's also not very well-polished: evidence has to be presented in the "right" order, magic investigation hints tend to waste your time, and English dialog could use an additional localization pass.
I really like the idea, though. A larger budget and more rigorous design could do something really interesting with this.
Progress: Finished the introductory case.