I don't know what I exp- HONK
Untitled Goose Game has more of a QWOP-like, hard-to-control angle than I expected. Not that it's an outright gamepad stress-test, but, moving around and picking things up is just difficult enough (and slow enough) to discourage me from experimenting in the game's sandbox.
Which makes "playing" the game, as in figuring out how to fulfill its puzzle-y objectives, basically moot: I'm not having fun discovering how the level's elements work, let alone putting those elements together for a solution.
Being a jerk goose sounds a lot more fun than it is in practice.
Progress: got to the Back Gardens